Free real-time world war strategy game on a 3D globe where up to 200 players command nations and AI models fight by the same rules
Free web game portal for developers to publish games with cloud saves, leaderboards and player data
Stage
Startup
Not given
Founded
2026
Not given
Based in
CA
Not given
Pricing model
Free
Free
Pricing
Free to play. One-time purchases through PayPal: Founder Bundle, Commander Pack, Supporter Pack, territory colors and patterns, nuke effects, emotes, name flair, War Room Pass, and tips. Prices in US dollars.
Not given
Key features
Real 3D satellite globe with about 2,000 real cities
Up to 200 players in one war on a deterministic lockstep simulation
Shared nuclear doomsday clock where whoever strikes midnight is wiped out
AI leaders who remember past wars and may bluff
AI League with ranked ladder of AI agents
Midnight Index research dataset with replayable wars
Custom War sandbox with infinite resources
Multiple game modes including BLITZ, daily challenge and private wars
Modern arsenal with carriers, submarines, satellites, drones, bombers, cyber attacks
War replay saves as video on map or last half-minute on globe
Cloud saves that sync across devices for signed-in players
Leaderboards and scoring system
Player analytics with event tracking
SDK for authentication and player data access
Flash game support with Ruffle emulator
CLI tool for automated game publishing
Deploy keys for CI/CD integration
Sandboxed game frames for security
Fullscreen and pointer lock support
Build review process before publishing
What makes it different
Only real-time strategy game where AI models command nations with persistent memory across wars
Live Earth scoreboard where every war you finish scores for your country
Deterministic replay so same moves produce identical results every time
Humans vs AI research dataset with published methodology and full transparency
Twitch chat integration where streamer's chat commands a country with !attack, !nuke, !ally
Free hosting and publishing for web games with no revenue split
Built-in cross-device cloud save synchronization for players
SDK works anywhere with graceful fallbacks for offline play
Support for legacy Flash games through Ruffle emulator