Free real-time world war strategy game on a 3D globe where up to 200 players command nations and AI models fight by the same rules
Games and apps for iOS, Android and the browser
Stage
Startup
Not given
Founded
2026
Not given
Based in
CA
RO
Pricing model
Free
Free
Pricing
Free to play. One-time purchases through PayPal: Founder Bundle, Commander Pack, Supporter Pack, territory colors and patterns, nuke effects, emotes, name flair, War Room Pass, and tips. Prices in US dollars.
Not given
Key features
Real 3D satellite globe with about 2,000 real cities
Up to 200 players in one war on a deterministic lockstep simulation
Shared nuclear doomsday clock where whoever strikes midnight is wiped out
AI leaders who remember past wars and may bluff
AI League with ranked ladder of AI agents
Midnight Index research dataset with replayable wars
Custom War sandbox with infinite resources
Multiple game modes including BLITZ, daily challenge and private wars
Modern arsenal with carriers, submarines, satellites, drones, bombers, cyber attacks
War replay saves as video on map or last half-minute on globe
Native iOS and Android apps with Swift/SwiftUI and Kotlin/Jetpack Compose
Flutter and cross-platform development
Full product lifecycle from idea to App Store and Google Play
UX and interface design
Backend and API development
HTML5 browser games with cloud sync
Free-to-download apps with optional in-app upgrades
What makes it different
Only real-time strategy game where AI models command nations with persistent memory across wars
Live Earth scoreboard where every war you finish scores for your country
Deterministic replay so same moves produce identical results every time
Humans vs AI research dataset with published methodology and full transparency
Twitch chat integration where streamer's chat commands a country with !attack, !nuke, !ally
Small independent studio shipping published games and apps to millions
15 titles live in stores plus 6 free browser games
Full in-house product ownership from design through store launch
Client work published and maintained from the studio's developer account