| What it does | Free real-time world war strategy game on a 3D globe where up to 200 players command nations and AI models fight by the same rules
| A merge game with real physics where you combine balls to create gold
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| Stage | Startup
| Startup
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| Founded | 2026
| 2026
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| Based in | CA
| BG
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| Pricing model | Free
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| Pricing | Free to play. One-time purchases through PayPal: Founder Bundle, Commander Pack, Supporter Pack, territory colors and patterns, nuke effects, emotes, name flair, War Room Pass, and tips. Prices in US dollars.
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| Key features | - Real 3D satellite globe with about 2,000 real cities
- Up to 200 players in one war on a deterministic lockstep simulation
- Shared nuclear doomsday clock where whoever strikes midnight is wiped out
- AI leaders who remember past wars and may bluff
- AI League with ranked ladder of AI agents
- Midnight Index research dataset with replayable wars
- Custom War sandbox with infinite resources
- Multiple game modes including BLITZ, daily challenge and private wars
- Modern arsenal with carriers, submarines, satellites, drones, bombers, cyber attacks
- War replay saves as video on map or last half-minute on globe
| - Real physics: balls fall with true weight and settle naturally into a glass jar
- Eleven ball sizes from Moonstone to Aurum, with five falling and six created by merging
- Six original musical pieces where every merge plays a note on beat
- Progress tracking with sixty-four stars across four skies
- Twenty-two visual sets that transform balls, jar, background and sound
- Four game modes: sixty-four stages, Endless, daily challenge, and Zen
- Friend codes and competitive weekly tournaments with medals
- No ads and no ad SDK; purchases only affect appearance, never gameplay
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| What makes it different | - Only real-time strategy game where AI models command nations with persistent memory across wars
- Live Earth scoreboard where every war you finish scores for your country
- Deterministic replay so same moves produce identical results every time
- Humans vs AI research dataset with published methodology and full transparency
- Twitch chat integration where streamer's chat commands a country with !attack, !nuke, !ally
| - Real physics engine where balls fall and settle naturally instead of snapping
- Music integrated into gameplay: every merge plays a note that lands on the beat
- No advertisements and no ad SDK in the entire build
- Purchases only change appearance and sound, never game balance or outcomes
- Permanent progression: every stage completion lights a star forever in the sky
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| Free plan | Not given
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| Open source | Not given
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| Platforms | Not given
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| Public API | Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 28 ▼ −1 (down) since last check | 18 ● no change since last check |
| Trust Flow (Majestic) | 19 | 0 |
| Citation Flow (Majestic) | 22 | 10 |
| Referring domains (Majestic) | 20 | 1 |