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Saola Games vs Eytak

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Saola Games compared with Eytak
DetailSaola Games logo Saola GamesEytak logo Eytak
What it doesFree web game portal for developers to publish games with cloud saves, leaderboards and player data Minecraft server hosting for Java and Bedrock players on one address, paid once for 30 days
StageNot given Startup
FoundedNot given 2026
Based inNot given GB
Pricing modelFree Paid
PricingNot given Fixed-price packages: Stone £4.99, Copper £6.99, Iron £8.99, Diamond £13.49, Netherite £16.49 for 30 days, paid once. Metered plans: Starter £5/month including £5 usage credit, Pro £10/month including £10 usage credit, both auto-scaling with per-second metering of CPU, memory and disk.
Key features
  • Cloud saves that sync across devices for signed-in players
  • Leaderboards and scoring system
  • Player analytics with event tracking
  • SDK for authentication and player data access
  • Flash game support with Ruffle emulator
  • CLI tool for automated game publishing
  • Deploy keys for CI/CD integration
  • Sandboxed game frames for security
  • Fullscreen and pointer lock support
  • Build review process before publishing
  • Java and Bedrock players join one address
  • Daily verified backups stored separately from server
  • Install mods and modpacks from Modrinth and CurseForge in one click
  • 24/7 support with AI agent and human escalation
  • Network-level DDoS filtering with no bandwidth cap
  • Servers auto-sleep when idle and wake on player connect
  • No subscription, no auto-renewal, no card kept on file
  • Ping measurement wizard to choose nearest server location
  • Free subdomain and custom domain support
  • Support for Paper, Fabric, Forge, NeoForge, Vanilla and other server software
What makes it different
  • Free hosting and publishing for web games with no revenue split
  • Built-in cross-device cloud save synchronization for players
  • SDK works anywhere with graceful fallbacks for offline play
  • Support for legacy Flash games through Ruffle emulator
  • Automated publishing from GitHub Actions with CLI
  • Single address for Java and Bedrock crossplay without server switching
  • Fixed-price 30-day packages paid once with no auto-renewal or subscriptions
  • AI support agent available 24/7 with human escalation on request
  • One-click mod and modpack installation from Modrinth and CurseForge
  • Servers in Europe with low-ping locations in Germany and Spain
Free planNot given Not given
Open sourceNot given Not given
PlatformsNot given Not given
Public APINot given Not given
Community votes00
DR (Domain Rating by Ahrefs)6 +1 (up) since last check11 no change since last check
Trust Flow (Majestic)80
Citation Flow (Majestic)3117
Referring domains (Majestic)75

4 details filled in for both companies.

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