Saola Games vs AURUM
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
Saola Games compared with AURUM
| Detail |
Saola Games |
AURUM |
| What it does | Free web game portal for developers to publish games with cloud saves, leaderboards and player data
| A merge game with real physics where you combine balls to create gold
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| Stage | Not given
| Startup
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| Founded | Not given
| 2026
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| Based in | Not given
| BG
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| Pricing model | Free
| Not given
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| Pricing | Not given
| Not given
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| Key features | - Cloud saves that sync across devices for signed-in players
- Leaderboards and scoring system
- Player analytics with event tracking
- SDK for authentication and player data access
- Flash game support with Ruffle emulator
- CLI tool for automated game publishing
- Deploy keys for CI/CD integration
- Sandboxed game frames for security
- Fullscreen and pointer lock support
- Build review process before publishing
| - Real physics: balls fall with true weight and settle naturally into a glass jar
- Eleven ball sizes from Moonstone to Aurum, with five falling and six created by merging
- Six original musical pieces where every merge plays a note on beat
- Progress tracking with sixty-four stars across four skies
- Twenty-two visual sets that transform balls, jar, background and sound
- Four game modes: sixty-four stages, Endless, daily challenge, and Zen
- Friend codes and competitive weekly tournaments with medals
- No ads and no ad SDK; purchases only affect appearance, never gameplay
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| What makes it different | - Free hosting and publishing for web games with no revenue split
- Built-in cross-device cloud save synchronization for players
- SDK works anywhere with graceful fallbacks for offline play
- Support for legacy Flash games through Ruffle emulator
- Automated publishing from GitHub Actions with CLI
| - Real physics engine where balls fall and settle naturally instead of snapping
- Music integrated into gameplay: every merge plays a note that lands on the beat
- No advertisements and no ad SDK in the entire build
- Purchases only change appearance and sound, never game balance or outcomes
- Permanent progression: every stage completion lights a star forever in the sky
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| Free plan | Not given
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| Open source | Not given
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| Platforms | Not given
| Not given
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| Public API | Not given
| Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 5 ● no change since last check | 18 ● no change since last check |
| Trust Flow (Majestic) | 8 | 0 |
| Citation Flow (Majestic) | 31 | 10 |
| Referring domains (Majestic) | 7 | 1 |
3 details filled in for both companies.
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