PlayMOVE vs Crux
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
PlayMOVE compared with Crux
| Detail |
PlayMOVE |
Crux |
| What it does | Camera-controlled movement games you play with your body as the controller
| A daily games hub with no ads
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| Stage | Not given
| Not given
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| Founded | Not given
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| Based in | Not given
| SG
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| Pricing model | Free
| Freemium
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| Pricing | Not given
| Not given
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| Key features | - Free gameplay with no account required
- Optional free account to save scores and earn badges
- Play on TV with smartphone camera as input
- Leaderboards and rankings
- Challenge links to compete with friends
- Alternative controls with mouse and touch
- Local multiplayer on same camera
- Works on computer, mobile, TV and console browsers
| - Daily puzzle refresh at midnight UTC
- Friends and leaderboards
- Sign in with Apple for cross-device progress
- Restricted version for players under 13
- Local storage of streaks and counts
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| What makes it different | - Fitness tracking shows movement minutes, active days and play routine
- Camera stays on your device, not uploaded to server
| - Variety of game types: word, logic, number, trivia and arcade games
- No tracking or login required - all progress stored locally
- New set of games every day
- Child-safe with restricted features for players under 13
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| Free plan | Not given
| Not given
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| Open source | Not given
| Not given
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| Platforms | Not given
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| Public API | Not given
| Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 6 ▲ +6 (up) since last check |
| Trust Flow (Majestic) | 0 | 0 |
| Citation Flow (Majestic) | 15 | 25 |
| Referring domains (Majestic) | 2 | 32 |
4 details filled in for both companies.
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