Narrative-first RPG storytelling platform for building branching adventures and running real-time multiplayer sessions
Big PC games running on everyday Android phones
Stage
Startup
Startup
Founded
2026
2026
Based in
IT
Not given
Pricing model
Not given
Freemium
Pricing
Free Account (freemium tier); Minstrel €7.99/month; Storyteller €12.99/month; Master Bard €17.99/month. Only the Game Master subscribes; players play free.
Free demos for all games; pre-order prices vary: Skyrim Mobile $24.00 (was $49.00), The Witcher 3 Mobile $24.00 (was $49.00), Bioshock 1 Mobile $13.00 (was $34.00), Max Payne Mobile $6.00 (was $16.00), Max Payne 2 Mobile $6.00 (was $16.00), Half-Life 2 Mobile $2.50 (was $5.90), F.E.A.R Mobile $4.50
Key features
Build branching adventures with scenes and branching paths
Create characters, NPCs, and locations
Design maps and combat encounters
Real-time multiplayer sessions with no installation required
Projection mode for shared screens
Adventure marketplace to browse and purchase adventures
Panoramic scene exploration and interactive maps
Dice rolling and collaborative narrative tools
Ready-to-play official adventures designed to start in 30 minutes
Free demos for every game
Delta updates: 3.7 MB updates for 1.18 GB games
Cloud saves synced across devices
Touch and controller support
Game verification and license protection
13 language support
Offline gameplay
Multiple payment methods
What makes it different
Designed specifically by Game Masters for Game Masters
Play immediately with minimal preparation (as little as 30 minutes)
Focus on narrative and social connection over configuration
All adventure content in one unified platform with no scattered notes or tool-switching
Players can join instantly from browser without installation or account creation
Native Android ports requiring no PC, stream, or emulator
Efficient delta updates downloading only changed files
Console-grade games optimized for mid-range Android phones
Built-in account protection and developer revenue protection