Narrative-first RPG storytelling platform for building branching adventures and running real-time multiplayer sessions
Quick chess games that start in the middlegame and finish in minutes
Stage
Startup
Not given
Founded
2026
Not given
Based in
IT
IN
Pricing model
Not given
Free
Pricing
Free Account (freemium tier); Minstrel €7.99/month; Storyteller €12.99/month; Master Bard €17.99/month. Only the Game Master subscribes; players play free.
Not given
Key features
Build branching adventures with scenes and branching paths
Create characters, NPCs, and locations
Design maps and combat encounters
Real-time multiplayer sessions with no installation required
Projection mode for shared screens
Adventure marketplace to browse and purchase adventures
Panoramic scene exploration and interactive maps
Dice rolling and collaborative narrative tools
Ready-to-play official adventures designed to start in 30 minutes
Games start from curated middlegame positions
Win by 2-point material lead or checkmate
Games finish in under 3 minutes
Play each move on your own time
Free app for Android and iPhone
No opening theory to memorize
Play against real people
Free browser version
Analysis board with Stockfish
Chess clock web tool
What makes it different
Designed specifically by Game Masters for Game Masters
Play immediately with minimal preparation (as little as 30 minutes)
Focus on narrative and social connection over configuration
All adventure content in one unified platform with no scattered notes or tool-switching
Players can join instantly from browser without installation or account creation
No openings to memorize unlike traditional chess
Games decided by tactics and natural talent only
Games finish in minutes fitting busy schedules
Completely free with no subscriptions or purchases