Turn real-world locations into playable Minecraft worlds
AI agent platform for building bots in Unity for QA testing, NPCs, multiplayer, game balancing, and more
Stage
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Founded
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2022
Based in
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US
Pricing model
Freemium
Free
Pricing
Free: one map generation up to 0.5 km² or 300 Credits plus one free AI texture generation with signup. One-time payments from $9.90 (up to 3.1 km²) to $39.90 (up to 40 km² Java). Credit packs: Plus $19.90 for 3,500 Credits, Pro $49.00 for 10,000 Credits, Studio $99.00 for 25,000 Credits. No subscrip
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Key features
Browser-based generation with no installation required
Java ZIP and Bedrock .mcworld export formats
Up to 40 km² for Java and 32 km² for Bedrock generation
AI texture generation tool
30-day download link expiry with backup capability
Replay features for analyzing bot behavior
Validation libraries for behavior testing
CI/CD integration for automated testing
Live reloading for real-time development
Simple Unity SDK integration
Easy configuration with graphical interfaces
Bot templates for multiple game genres
Menu navigation and character control capabilities
What makes it different
Real-world map data converted to playable Minecraft, not static screenshots
Browser-based service requiring no local software installation or command line
Independent open-source tool built on Arnis engine
Supports both Java and Bedrock Minecraft editions
Automatic refunds for failed generation attempts
Lightning-fast integration requiring just a few lines of code
All-in-one framework with replay, validation, and CI/CD features included