Turn real-world locations into playable Minecraft worlds
Free web games portal where developers keep 60–70% of ad revenue
Stage
Not given
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Founded
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Based in
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AR
Pricing model
Freemium
Free
Pricing
Free: one map generation up to 0.5 km² or 300 Credits plus one free AI texture generation with signup. One-time payments from $9.90 (up to 3.1 km²) to $39.90 (up to 40 km² Java). Credit packs: Plus $19.90 for 3,500 Credits, Pro $49.00 for 10,000 Credits, Studio $99.00 for 25,000 Credits. No subscrip
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Key features
Browser-based generation with no installation required
Java ZIP and Bedrock .mcworld export formats
Up to 40 km² for Java and 32 km² for Bedrock generation
AI texture generation tool
30-day download link expiry with backup capability
AI-powered game publishing workflow via MCP server
Automated browser testing on desktop and mobile
Manual content review by humans
Cloud save and player accounts
Multiplayer with rooms and invites
Integration with AI coding assistants (Claude, Cursor, VS Code, etc.)
Support for multiple game engines
Localized in 32 languages
Non-exclusive distribution with 60–70% revenue share
Cover and thumbnail generation from screenshots
What makes it different
Real-world map data converted to playable Minecraft, not static screenshots
Browser-based service requiring no local software installation or command line
Independent open-source tool built on Arnis engine
Supports both Java and Bedrock Minecraft editions
Automatic refunds for failed generation attempts
No exclusivity—publish on Gamealia and other portals simultaneously
AI assistant handles entire publishing workflow from code to submission
Higher revenue share than competitors (60–70%)
Manual human review before publication ensures quality
100% of revenue from players who come through your own link