| What it does | AI-powered asset enhancement for games, visual effects, and digital production
| AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
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| Stage | Not given
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| Founded | Not given
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| Based in | US
| US
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| Pricing model | Paid
| Freemium
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| Pricing | Single User: $99 per seat; Small Studio: $375 (5 seats); Department Bundle: $1,250; Enterprise: $4,500
| Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
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| Key features | - Deterministic enhancement and reconstruction without hallucination
- Material map derivation (normal, roughness, metallic, AO maps)
- 2D to 3D mesh, UV, and texture generation
- Structured asset extraction and sprite isolation
- Multi-mode processing (Full, Neutral, UV-only)
- Alpha channel and transparency preservation
- Batch queue and pipeline automation
- Direct mesh painting and texture overrides
| - Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
- Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
- Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
- Multi-agent and multi-modal planning for complex character interactions
- Rehearsal text simulation to test dialogue before in-engine execution
- Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
- Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
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| What makes it different | - Signal-preserving enhancement that restores quality without introducing artificial artifacts or hallucination
- Automated extraction and organization of complex asset libraries at scale
- Unified platform supporting both 2D and 3D asset workflows
- Direct integration with major game engines and production software (Unreal, Unity, Blender)
| - End-to-end solution: authoring, planning and execution all integrated in one platform
- Go from ideas to playtesting in minutes without requiring programmers
- Built by industry veterans with over 75 years combined game development experience
- No royalties charged when games ship, only for authoring tool during development
- Transparent, inspectable AI that runs locally with no black box or cloud dependency
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 14 ▼ −3 (down) since last check | 21 ● no change since last check |
| Trust Flow (Majestic) | 8 | 10 |
| Citation Flow (Majestic) | 30 | 20 |
| Referring domains (Majestic) | 122 | 75 |