In-depth game guides, databases and patch-tested builds
AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
Stage
Not given
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Founded
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Based in
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US
Pricing model
Free
Freemium
Pricing
Not given
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
Key features
Guides verified against current game patch
Searchable databases for 6 games
Hours logged and displayed on every guide
Updated within 24 hours of major patches
Real in-game screenshots, no stock art
Guides for 15 games including Slay the Spire 2, DOOM, Windrose, Arc Raiders
Boss guides and combat strategies
Build recommendations and tier lists
Weapon and item databases
Settlement and quest optimization guides
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
What makes it different
Player-tested, not wiki copies or press kits
Human-written guides with AI editing assistance only
Verified date stamp and update cycle on every guide
One-person operation with direct creator contact
Focus on practical gameplay, not hollow SEO content
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency