Free Krillion vs AURUM
A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.
Free Krillion compared with AURUM
| Detail |
Free Krillion |
AURUM |
| What it does | The free endless dive trivia game where the rarest answer wins
| A merge game with real physics where you combine balls to create gold
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| Stage | Not given
| Startup
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| Founded | Not given
| 2026
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| Based in | Not given
| BG
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| Pricing model | Free
| Not given
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| Pricing | Not given
| Not given
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| Key features | - Seven prompts per dive with 25 seconds each
- Six rarity scoring tiers from Plankton to One in a Krillion
- Ocean depth visualization showing score as metres descended
- Five real ocean zones from Sunlit Shallows to Hadal Trench
- Unlimited mode for endless practice dives
- Daily dive with same prompts for everyone
- Multiplayer with pass-and-play or online rooms
- Practice mode with no time pressure
- Question bank with 172 hand-built questions
- No account required; play as guest
| - Real physics: balls fall with true weight and settle naturally into a glass jar
- Eleven ball sizes from Moonstone to Aurum, with five falling and six created by merging
- Six original musical pieces where every merge plays a note on beat
- Progress tracking with sixty-four stars across four skies
- Twenty-two visual sets that transform balls, jar, background and sound
- Four game modes: sixty-four stages, Endless, daily challenge, and Zen
- Friend codes and competitive weekly tournaments with medals
- No ads and no ad SDK; purchases only affect appearance, never gameplay
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| What makes it different | - Rewards rare answers rather than just knowledge or speed
- Never reveals answer lists to preserve mystery
- Completely free with no premium tier or paywall
- Score visualized as real ocean descent through five zones
- Open-ended prompts with broad answer spaces
| - Real physics engine where balls fall and settle naturally instead of snapping
- Music integrated into gameplay: every merge plays a note that lands on the beat
- No advertisements and no ad SDK in the entire build
- Purchases only change appearance and sound, never game balance or outcomes
- Permanent progression: every stage completion lights a star forever in the sky
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| Free plan | Not given
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| Open source | Not given
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| Platforms | Not given
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| Public API | Not given
| Not given
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 18 ● no change since last check |
| Trust Flow (Majestic) | 0 | 0 |
| Citation Flow (Majestic) | 13 | 10 |
| Referring domains (Majestic) | 2 | 1 |
3 details filled in for both companies.
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