A node editor for visual logic and flow design without getting in your way
AI-powered Minecraft map builder that turns ideas into playable maps in minutes
Stage
MVP
Not given
Founded
Not given
Not given
Based in
Not given
CA
Pricing model
Free
Freemium
Pricing
Not given
$20 per month for 500 credits (approximately 5 Ultra, 12 Detailed, or 33 Quick maps), or free account for browsing and downloading. Top-up packs: 100 credits for $5 or 300 credits for $12. Detail levels cost approximately 15 credits (Quick), 40 credits (Detailed), or 100 credits (Ultra).
Key features
Node canvas with infinite canvas, sub-graphs, node locking, and batch connections
FlowBar command bar for node spawning, search, and navigation without mouse
Code and graph view with dual editing and synchronization
Execute mode for stepping through flows with signal visualization
Dialogue editor for branching conversations with speakers and choices
Quest editor with steps, rewards, and reputation or skill requirements
Export flows as TypeScript or JavaScript code
AI-powered map generation with text descriptions
Three detail levels: Quick, Detailed, and Ultra
Blockbench integration for model building
GeckoLib mob creation with animations
Standard schematic file export
Full commercial usage rights
Monthly credit allowance with optional top-ups
Private test server for map building
What makes it different
Free to download and use during early access period
Built for tinkerers and non-professionals with depth and simplicity
Dual editing modes: visual node canvas and scripting language with synchronization
Specialized editors for dialogue and quest files with visual graph representation
No mods to install or AI accounts to set up
AI can see and verify its work in real-time using Blockbench screenshots
Maps remain fully user-owned with commercial rights included