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Enshrouded Skill Planner vs Staged

A side-by-side comparison built from both listings. Blank cells mean the company has not given that detail; we never guess.

Enshrouded Skill Planner compared with Staged
DetailEnshrouded Skill Planner logo Enshrouded Skill PlannerStaged logo Staged
What it doesFree skill tree calculator and build planner for Enshrouded 1.0 Virtual monitor for games in a movable window, with apps visible on one screen
StageNot given Startup
FoundedNot given 2024
Based inNot given Not given
Pricing modelFree Paid
PricingNot given €14.99 (launch price, regular price €19.99). Free demo with full features for 2 hours.
Key features
  • Real skill tree from game files with 231 nodes and 291 links
  • Point-by-point build planning with 212-point budget tracking
  • Accurate skill connections following game rules
  • Shareable build links that preserve all settings
  • Character level tracking from 1-50
  • Flame level system affecting attributes
  • Biome exploration tracking for bonus points
  • Attribute calculation showing final build stats
  • Build save as image functionality
  • Virtual display creation for games
  • Zone Editor with drag-and-drop layout customization
  • Game Mode with cursor lock to prevent accidental clicks
  • Auto-Arrange apps to zones on game launch
  • Dimming Mode to fade surrounding apps
  • Steam, Epic, GOG and Xbox game library integration
  • Full 144 Hz capture frame-for-frame
  • Discord Rich Presence and status details
  • Custom resolution support from 1080p to 8K
  • Browser URL zones for auto-launching guides and streams
What makes it different
  • Uses real data exported directly from Enshrouded 1.0 game files
  • Automatic refunding of dependent skills when connections are lost
  • Dynamic budget tracking based on character level and biome exploration
  • Supports full 1.0 release with verified game data
  • Open source GPL-3.0 license for transparency
  • Up to 2× FPS gain by rendering games at lower resolution on high-resolution displays
  • Native fullscreen performance and sub-frame latency with zero compositor overhead
  • No game hooks or injection—games run completely untouched
  • Direct native input with under 0.2 ms processing overhead
  • Single monitor setup eliminating need for multiple displays or alt-tabbing
Community votes00
DR (Domain Rating by Ahrefs)5 no change since last check10 no change since last check
Trust Flow (Majestic)40
Citation Flow (Majestic)199
Referring domains (Majestic)32

4 details filled in for both companies.

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