AI platform for game development that works inside Unity and Godot
AI game maker that turns a one-sentence idea into a playable 2D browser game
Stage
Not given
Startup
Founded
Not given
Not given
Based in
Not given
US
Pricing model
Freemium
Freemium
Pricing
Free plan with small monthly credit allowance, no card required. Pro $20/month with monthly credits. Pro+ $60/month with 4x Pro's monthly credits. Ultra $100/month with 7x Pro's monthly credits. Annual billing costs one month less than monthly.
Free: play and remix games with 800 credits monthly. Pro: $14.99/month with 250,000 credits and 3 promotions monthly. Extreme: $45.99/month with 1,000,000 credits and 10 promotions monthly.
Key features
Specialist Crew led by Maestro that brings in Builder, Juicer, Systems Smith or Playtester as the work needs
Start new Godot games with Managed Godot that automatically downloads, installs and runs Godot 4.6.1
Works inside existing Unity 2021.3+ and Godot 4.0+ projects without converting them
Two workspaces: Cockpit for AI-first workflow and Classic Editor for full code editing
Project context and Code Graph that auto-indexes scripts, connections, inheritance and signals
Checkpoints and review with diffs, allowing undo of individual agent turns
Export desktop builds for macOS, Windows and Linux with custom icons and version numbers
Playtesting options: try changes yourself, send the Playtester, or enable Auto Playtest
Asset Store to search and download reusable game assets from external sources
Generate 2D browser games from one-sentence descriptions
Automated play-testing before publishing
Studio chat to request game modifications
Multiple game sharing options and privacy settings
Built-in sound effects and music
Multiplayer support for up to 4 friends
Multiple game genres supported
What makes it different
Works at the engine level with scenes, nodes, components and signals, not just source code
Runs the game after changes to verify specific behaviors occurred as a form of evidence
No surprise bills: credit overages are never charged automatically, and month refreshes without downgrading models
Supports both managed and self-hosted workflows for maximum flexibility
Creates complete playable games in minutes from simple text descriptions
No coding knowledge or setup required
Every game automatically play-tested before publishing