| What it does | AI platform for game development that works inside Unity and Godot
| RPG sprite sheet generator that turns a character image into walking sprites for four directions
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| Stage | Not given
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| Founded | Not given
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| Based in | Not given
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| Pricing model | Freemium
| Freemium
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| Pricing | Free plan with small monthly credit allowance, no card required. Pro $20/month with monthly credits. Pro+ $60/month with 4x Pro's monthly credits. Ultra $100/month with 7x Pro's monthly credits. Annual billing costs one month less than monthly.
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| Key features | - Specialist Crew led by Maestro that brings in Builder, Juicer, Systems Smith or Playtester as the work needs
- Start new Godot games with Managed Godot that automatically downloads, installs and runs Godot 4.6.1
- Works inside existing Unity 2021.3+ and Godot 4.0+ projects without converting them
- Two workspaces: Cockpit for AI-first workflow and Classic Editor for full code editing
- Project context and Code Graph that auto-indexes scripts, connections, inheritance and signals
- Checkpoints and review with diffs, allowing undo of individual agent turns
- Export desktop builds for macOS, Windows and Linux with custom icons and version numbers
- Playtesting options: try changes yourself, send the Playtester, or enable Auto Playtest
- Asset Store to search and download reusable game assets from external sources
| - Generate 1-3 walking sprite candidates from a single character image in four directions
- Standard quality at 48×48 native pixels in padded 64×64 cells
- Native HD quality at 96×96 native pixels in 384×384 sheet
- Download as ZIP with sprite sheet, individual transparent PNG frames, and manifest
- Free browser-based sprite sheet editor for packing, splitting and exporting existing assets
- Add idle animations to generated walk packs for 25 credits
- Preview animation before downloading with directional walk visualization
- Support for PNG, JPG, and WebP character image uploads
- GIF to sprite sheet conversion workflow
- New accounts receive 35 gift credits valid for 30 days
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| What makes it different | - Works at the engine level with scenes, nodes, components and signals, not just source code
- Runs the game after changes to verify specific behaviors occurred as a form of evidence
- No surprise bills: credit overages are never charged automatically, and month refreshes without downgrading models
- Supports both managed and self-hosted workflows for maximum flexibility
| - AI-powered generation creates walking animations automatically from any character image without manual frame creation
- Multiple candidate generation lets you compare and choose your preferred result
- Free browser-based sprite editor included for existing assets, no paid generation required
- Image stays local in your browser until you submit for generation, providing privacy control
- Complete download packages include sheet, individual frames, and manifest for game engine integration
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 2 ● no change since last check |
| Trust Flow (Majestic) | 0 | 1 |
| Citation Flow (Majestic) | 15 | 20 |
| Referring domains (Majestic) | 5 | 6 |