| What it does | AI platform for game development that works inside Unity and Godot
| Free AI game maker built on Godot for Windows, macOS and Linux
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| Stage | Not given
| Startup
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| Founded | Not given
| 2026
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| Based in | Not given
| CA
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| Pricing model | Freemium
| Freemium
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| Pricing | Free plan with small monthly credit allowance, no card required. Pro $20/month with monthly credits. Pro+ $60/month with 4x Pro's monthly credits. Ultra $100/month with 7x Pro's monthly credits. Annual billing costs one month less than monthly.
| Free with daily free hosted AI usage, or bring your own Claude/ChatGPT/API key at no cost to Flockbay. Optional plans: Hobby $20/month, Indie Developer $60/month, Studio $200/month. Plans add more hosted AI usage, publishing tools, and marketing features.
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| Key features | - Specialist Crew led by Maestro that brings in Builder, Juicer, Systems Smith or Playtester as the work needs
- Start new Godot games with Managed Godot that automatically downloads, installs and runs Godot 4.6.1
- Works inside existing Unity 2021.3+ and Godot 4.0+ projects without converting them
- Two workspaces: Cockpit for AI-first workflow and Classic Editor for full code editing
- Project context and Code Graph that auto-indexes scripts, connections, inheritance and signals
- Checkpoints and review with diffs, allowing undo of individual agent turns
- Export desktop builds for macOS, Windows and Linux with custom icons and version numbers
- Playtesting options: try changes yourself, send the Playtester, or enable Auto Playtest
- Asset Store to search and download reusable game assets from external sources
| - Automated playtesting and error fixing
- Trailer and short-form video generation
- Steam page drafting
- Game website building and publishing
- Social media post generation
- Ad campaign creation
- Placeholder music generation
- Market research and price analysis
- 3D model building with Blender
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| What makes it different | - Works at the engine level with scenes, nodes, components and signals, not just source code
- Runs the game after changes to verify specific behaviors occurred as a form of evidence
- No surprise bills: credit overages are never charged automatically, and month refreshes without downgrading models
- Supports both managed and self-hosted workflows for maximum flexibility
| - Works with your own Claude, ChatGPT, or MCP agents at no cost to you
- Games remain ordinary Godot projects on your local disk, no vendor lock-in
- Complete game marketing suite built-in to one app
- Desktop application that runs locally without cloud streaming
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | Not checked yet ● no change since last check | 20 ● no change since last check |
| Trust Flow (Majestic) | 0 | 4 |
| Citation Flow (Majestic) | 15 | 26 |
| Referring domains (Majestic) | 5 | 49 |