Progressive blindfold chess training from square recognition to full games
Interactive storytelling platform where you play, create and share stories in beloved worlds
Stage
Not given
Established
Founded
Not given
2020
Based in
FR
US
Pricing model
Freemium
Freemium
Pricing
Free: €0 forever with unlimited exercises, games vs AI, and access to levels 1-3. Pro Lifetime: €39 one-time payment for all 7 levels, all 8 AI difficulties, famous games library, endgame training, and intermediate tactics.
Free tier includes unlimited play across all worlds, character chat, and personal profile. Creator plan available for creating and sharing custom worlds (price not specified on pricing page).
Key features
7 progressive training levels from square colors to full blindfold games
Unlimited exercises and games against AI
Voice-controlled play in 6 languages
Progress tracking and achievement system
Cross-device synchronization
Famous grandmaster games to replay blindfolded
Endgame training module
Multiple board visibility modes
Tactical puzzles and exercises
Interactive fiction gameplay with branching narratives
Character chat and side conversations
Atlas world-building studio
Licensed worlds from film and publishing partners
Modifier cards for story customization
Private and public world sharing options
Creator API for building custom experiences
Hand-drawn art and human-written narrative beats
What makes it different
Systematic progression from fundamentals to blindfold mastery, not just a side effect of puzzle training
Free tier is genuinely free with no dark patterns or engagement manipulation
One-time €39 lifetime payment with no subscription required
Built and maintained by a single indie developer actively improving the product
Available across web, iOS, and Android with unified account
Protects creator IP and never trains models on partner content
Narrative world model ensures canon compliance across all player stories
Human-created narrative beats and art paired with specialized AI
Transmedia experience combining fanfiction, RPGs and social gameplay
Small tuned models that outperform larger general models on narrative tasks