Turn a selfie, your pet or a short description into a Minecraft skin with AI
One id for every image your product ships
Stage
Not given
MVP
Founded
Not given
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Based in
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NO
Pricing model
Freemium
Contact for pricing
Pricing
Free: 3 credits per new account. Starter pack: $4.99 for 20 credits ($0.25 per skin). Family pack: $9.99 for 60 credits ($0.17 per skin). Mega pack: $19.99 for 150 credits ($0.13 per skin). Builder pass monthly: $5.99/month for 60 credits monthly. Builder pass yearly: $59.99/year for 720 credits yea
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Key features
Photo to skin conversion preserving hair, skin tone, glasses and outfit colors
Pet mode for dogs, cats and other animals with fur patterns and markings
Text-to-skin generation with no photo required
Roblox avatar conversion from username or screenshot
3D preview with classic and slim arm variants
Free pixel-level skin editor with 3D painting
Free pixel art maker for converting images to block builds
Download for Java Edition and Bedrock with .mcpack support
Skin library for storing and re-downloading generated skins
Automatic refund of credits for failed generations
Multi-framework SDKs for React, Vue, Svelte, SwiftUI, Jetpack Compose, and .NET
Figma integration for design asset publishing
Automatic theme and format selection based on device
Change sets for version control and rollback
Typed asset constants in code generation
Edge CDN with no authentication required for public assets
GitHub Actions integration for CI/CD pipeline
Multi-language support in assets
What makes it different
Generates real 64×64 skin files that work in Minecraft, not just pictures
Supports pet photos to create pet avatars as playable characters
Free pixel-level editor to fix AI details without paying for regeneration
Pay-per-skin model with no subscription required
Five input modes: photo, pet, text, drawing and Roblox avatar
Single identifier for all image variants across themes and languages
No deploy required to update images in apps
Scheduled merges for coordinated launch releases
Build-time verification with compile errors for missing assets
Asset shape change detection to prevent layout breaks