| What it does | AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
| Fantasy name generators that keep your map consistent
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| Stage | Not given
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| Founded | Not given
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| Based in | US
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| Pricing model | Freemium
| Free
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| Pricing | Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
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| Key features | - Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
- Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
- Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
- Multi-agent and multi-modal planning for complex character interactions
- Rehearsal text simulation to test dialogue before in-engine execution
- Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
- Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
| - Multiple naming cultures including English, Norse, Celtic, Latin, Elven, Dwarven and Sylvan
- Names show their meanings with real word roots or invented language definitions
- Lock, reroll and filter by length, first letter and suffix
- Browser-based generation with no data sent to servers
- Export atlas as CSV or indented text tree
- Save atlas with nested place hierarchies
- Consistent seed-based random generation
- Generators for villages, streets, islands, taverns, kingdoms, countries, continents, fae and planets
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| What makes it different | - End-to-end solution: authoring, planning and execution all integrated in one platform
- Go from ideas to playtesting in minutes without requiring programmers
- Built by industry veterans with over 75 years combined game development experience
- No royalties charged when games ship, only for authoring tool during development
- Transparent, inspectable AI that runs locally with no black box or cloud dependency
| - All names from one culture map keep a world consistent
- Real historical word roots from Old English, Old Norse, Gaelic, Welsh and Latin
- Invented languages for Elven, Dwarven and fae with consistent fixed meanings
- No copying from other generators; all rules and word lists written for MythNamer
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| Community votes | 0 | 0 |
| DR (Domain Rating by Ahrefs) | 22 ▲ +1 (up) since last check | Not checked yet ● no change since last check |
| Trust Flow (Majestic) | 10 | 0 |
| Citation Flow (Majestic) | 20 | 0 |
| Referring domains (Majestic) | 75 | 0 |