AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
Perfect circles. One block at a time.
Stage
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Founded
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Based in
US
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Pricing model
Freemium
Free
Pricing
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
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Key features
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
Block count and material stack calculations
Multiple export formats including PNG, SVG and CSV
Filled and outline pattern styles with adjustable thickness
Browser-based progress saving with shared links
Print support and downloadable PDF blueprints
What makes it different
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency
No account required, works entirely in browser without login
Handles both odd and even diameter calculations with proper centering
Generates patterns for multiple 3D forms including spheres and tower structures
Provides real-time pattern preview with live calculations