AAA-caliber game AI engine for creating and controlling populations of NPCs in game worlds
Software for satellite autonomy and space mission simulation
Stage
Not given
Not given
Founded
Not given
Not given
Based in
US
LT
Pricing model
Freemium
Freemium
Pricing
Solo Developer Plan: Free. Pro Plan: $5,000 per title per year during development. Studio Plan: Custom pricing. Free pro plans available for discussion; free trials available.
Mission Design Simulator (MDS): $2.3k per user/month. Free trial available for 14 days.
Key features
Coppola authoring tool for non-technical designers and writers to create dialogue and interactions
Pre-configured Archetypes with animation, behavior, dialogue and props ready to use
Deep Unreal Engine 5 integration with MetaHumans, Navmesh, and Behavior Trees support
Multi-agent and multi-modal planning for complex character interactions
Rehearsal text simulation to test dialogue before in-engine execution
Engine-agnostic C++ library with SDKs for Unreal, Unity and Roblox
Scale to hundreds of NPCs active simultaneously or thousands with streaming and LODs
Real-time orbital mechanics simulation
RPO and docking simulation
Monte Carlo analysis
Hardware-in-the-loop and software-in-the-loop simulation
Synthetic visual data generation
MATLAB and Simulink integration
Python API
6DoF pose estimation
Real-time onboard processing at 10Hz or higher
Docking accuracy ≤4mm and ≤0.5°
What makes it different
End-to-end solution: authoring, planning and execution all integrated in one platform
Go from ideas to playtesting in minutes without requiring programmers
Built by industry veterans with over 75 years combined game development experience
No royalties charged when games ship, only for authoring tool during development
Transparent, inspectable AI that runs locally with no black box or cloud dependency
Affordable and easy to use compared to industry legacy solutions
Real-time simulation capabilities
Compatible with MATLAB and Python
ESA-validated technology for real space environments