Turn your people into cartoon characters and send them a personalised browser game as a gift
Free browser games including puzzles, words, cards, board games and arcade games
Stage
Not given
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Founded
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Based in
GB
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Pricing model
Freemium
Free
Pricing
Free to make, play and publish games. Paid plans start at £3.49 per month (2 characters in first month, then 1 per month) or £19.99 per year (10 characters upfront). Additional character top-ups: £3.49 for 2 characters (6 credits), £7.49 for 5 characters (15 credits), £14.49 for 10 characters (30 cr
Not given
Key features
10 game styles including flappy flyer, platformer, arena battle, story climber, kart racer, quest RPG, endless runner, survival, escape room and beat-'em-up
20 pre-written occasions with customizable jokes and endings
Plays in any modern browser with no downloads required
Games have permanent shareable links with QR codes
Individual leaderboards for each game style
Photos automatically deleted after character generation
No trackers or cookies in published games
Support for pets in games
Daily Crossword and Sudoku puzzles
24 classic games including Solitaire, Minesweeper, Chess and Checkers
Play as guest with progress saved on device
Account creation to sync progress across devices
Teach me button for logic games explaining next moves
Touch-first design optimized for phones
Available in six languages with localized word lists
Leaderboards with anonymous fun nicknames
No sign-up required to play
What makes it different
Pre-written jokes and content mean no design or writing skills needed
Games load quickly and work offline once opened
All ten game styles accessible from one link
Fair pricing with free publishing and optional paid character generation
Independent games site with original implementations of 24 classic games
Games optimized for touch on phones while also working with mouse and keyboard
Available in six languages with real localized content not just translations
Play immediately without download or account creation
Educational Teach me feature explaining moves in logic games