A merge game with real physics where you combine balls to create gold
The artist social network with a multiplayer music world
Stage
Startup
Not given
Founded
2026
Not given
Based in
BG
Not given
Pricing model
Not given
Free
Pricing
Not given
The game is free for Windows and iPhone. Artists can use the platform free to share work. The Champions DLC for the game unlocks on purchase to the user's account. Payments for artist sales go through Stripe with the artist keeping 93%.
Key features
Real physics: balls fall with true weight and settle naturally into a glass jar
Eleven ball sizes from Moonstone to Aurum, with five falling and six created by merging
Six original musical pieces where every merge plays a note on beat
Progress tracking with sixty-four stars across four skies
Twenty-two visual sets that transform balls, jar, background and sound
Four game modes: sixty-four stages, Endless, daily challenge, and Zen
Friend codes and competitive weekly tournaments with medals
No ads and no ad SDK; purchases only affect appearance, never gameplay
Three live music stages with different genres (Country & Rock, Hip-hop, EDM)
Multiplayer beat studio to make music with friends
Vocal recording booth in-game
Champions DLC with 84 stages across seven games
In-game account integration with website beats and artist status
Live stage performance and streaming
Browser-based music studio with drums, instruments and effects
Artist verification and one-page artist sites
What makes it different
Real physics engine where balls fall and settle naturally instead of snapping
Music integrated into gameplay: every merge plays a note that lands on the beat
No advertisements and no ad SDK in the entire build
Purchases only change appearance and sound, never game balance or outcomes
Permanent progression: every stage completion lights a star forever in the sky
Artist-first platform with integrated game and music creation tools
Ad-free with no algorithmic feed manipulation
Artists keep 93% of sales revenue
Community-run with direct communication to team
Unified account syncs work between game and website studio