Turn your idea into a playable game in your browser
GPU-accelerated rigid-body dynamics solver for robot learning
Stage
Startup
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Founded
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Based in
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Pricing model
Freemium
Open source
Pricing
Free: 200 credits for first game. Paid packs: Starter $10 (1,000 credits), Creator+ $29 (3,900 credits), Studio+ $99 (19,900 credits). One-time purchases, no subscription, credits never expire. Deep and Ultimate tiers unlocked with any paid pack.
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Key features
Turn ideas into playable games through conversation
Play games immediately in the browser
Refine games by requesting rule and mechanic changes
Generate custom artwork for games
Share and publish games to community
Set spending limits before creation
Access game creation history and versions
3.8× PhysX throughput on 20 benchmarks geometric mean
13.0× performance on heterogeneous task mixtures
Per-environment work scheduling for efficiency
Reduced-coordinate articulation dynamics
Differentiable simulation
Rigid-deformable coupling support
Compliant and hydroelastic contact
62% less GPU memory than PhysX at matched batch size
3.90 million environment steps per second peak throughput
What makes it different
Create playable games from ideas in 15 minutes
No coding required
Credits never expire with one-time purchases
Community of shared games to explore for inspiration
Designed for heterogeneous workloads with different robots and tasks simulated together efficiently
Integrated into open-source Newton for seamless adoption without separate physics stack
Supports diverse physical interactions beyond rigid bodies
Enables scaling of diverse robot experience for general-purpose learning