Open-source game tester that plays in real time and improves with experience
A complete pixel-art studio for game art with optional AI drawing assistance
Stage
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Founded
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Based in
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GE
Pricing model
Open source
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Pricing
Aura Autopilot is open source and free. It is also included in Aura subscriptions.
Free: $0 forever (2 AI sessions a day, 3 cloud assets, PNG export). Starter: $49 yearly or $6 monthly (unlimited AI drawing with one AI at a time, 25 cloud assets, GIF and layered .aseprite export). Pro: $99 yearly or $12 monthly (unlimited AI drawing with multiple AIs, unlimited cloud assets, every
Key features
Plays multiple game genres including shooters, souls-likes, match-3, and turn-based JRPGs
Supports Unreal Engine 5.4 through 5.8, Unity, and Godot
1.7x faster than Claude Code in task completion
Passes all test tasks with 7 of 7 accuracy
Steerable to test specific game systems
Works with existing Claude Code and Codex subscriptions
Improves performance the more it plays
Plays in real time during game execution
Available as open source on GitHub
Pixel-perfect drawing tools with palettes and shading ramps
Layers, frames, onion skin and animation tags
Rigged character animation with parts drawn once then posed and animated
Export to Godot, Unity, GameMaker, Phaser, PixiJS, Defold, Spine, Aseprite and Tiled
Connect AI assistants to draw alongside you with live pixel-by-pixel editing
Guided tours where AI points at real buttons while you learn
Palette import from Lospec and images
Full version history on every plan
What makes it different
Only game agent to pass all 7 benchmark tasks, while Claude Code passed 5
1.7x faster task completion than Claude Code
Open source and free to use
Learns and improves the more it plays your game
Works with three major game engines without installation complexity